Education:

Dip. Digital Media Technologies (Animation) - AIT, Sydney

BA Industrial Design - University of Newcastle, Australia 

Cert IV. Competitive Manufacturing - Eaglewing Training and Education

Solidworks Advanced Fabrication Course - InterCAD Training, Qld


Work Experience:
3D Artist - Visual State
2021
McVities / Flipz
Arnotts Biscuits
-Modelling/Surfacing of biscuits
Lighting Artist - Plastic Wax
2018-2023
Mortal Kombat 1 (Reveal Trailer)
LEGO Star Wars : The Skywalker Saga (Reveal trailer - E3 Premiere)
Mortal Kombat 11 (Reveal Trailer - Game Awards Premiere)
Civilization VI - Gathering Storm (Reveal Trailer)
Call Of Duty: Black Ops 4 (Cinematic Cutscenes)
Back 4 Blood (Reveal Trailer - Game Awards Premiere)
- Scene assembly, lighting/rendering of characters, environments and FX.
3D Artist - Red Cartel
2018
Qantas Freight VR Experience
- Created 3D assets for use within Unity.

3D Artist - Lionsheart Studios
2016-2017
PlayCampus
Playconomics 2
 - Created 3D assets, characters and animations, as well as 2D sprite sheets for use within Unity.
Freelance Artist/Designer
2013 - Present
 - Various freelance design and animation projects for a range of local companies both self-sourced and through recommendation.
Mechanical Designer - Schenck Process
2014
 - Produced 3D CAD models and manufacturing drawings for Train Loading Systems for mining operations.
Mechanical Designer - CQMS Razer
2009-2013
 - Produced 3D CAD models and manufacturing drawings for various products relating to the mining/materials handling industry. Responsible for producing high quality rendered images of products for sales and marketing purposes.

Software:
- 3DS Max, Maya, Zbrush, Cinema 4D, Marvelous Designer, Substance Painter, Vray, Redshift
- Adobe Creative suite (Photoshop, Illustrator, After effects, Premiere Pro).
- Solidworks, Inventor, AutoCAD.
- Unity Game Engine




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